Texture View Descriptor
constructor(label: String? = null, format: TextureFormat? = null, dimension: TextureViewDimension? = null, aspect: TextureAspect = TextureAspect.All, baseMipLevel: GPUIntegerCoordinate, mipLevelCount: GPUIntegerCoordinate, baseArrayLayer: GPUIntegerCoordinate, arrayLayerCount: GPUIntegerCoordinate)