SamplerDescriptor

data class SamplerDescriptor(val addressModeU: AddressMode = AddressMode.ClampToEdge, val addressModeV: AddressMode = AddressMode.ClampToEdge, val addressModeW: AddressMode = AddressMode.ClampToEdge, val magFilter: FilterMode = FilterMode.Nearest, val minFilter: FilterMode = FilterMode.Nearest, val mipmapFilter: MipmapFilterMode = MipmapFilterMode.Nearest, val lodMinClamp: Float = 0.0f, val lodMaxClamp: Float = 32.0f, val compare: CompareFunction? = null, val maxAnisotropy: UShort, val label: String? = null)

A GPUSamplerDescriptor specifies the options to use to create a GPUSampler.

See also

Constructors

Link copied to clipboard
constructor(addressModeU: AddressMode = AddressMode.ClampToEdge, addressModeV: AddressMode = AddressMode.ClampToEdge, addressModeW: AddressMode = AddressMode.ClampToEdge, magFilter: FilterMode = FilterMode.Nearest, minFilter: FilterMode = FilterMode.Nearest, mipmapFilter: MipmapFilterMode = MipmapFilterMode.Nearest, lodMinClamp: Float = 0.0f, lodMaxClamp: Float = 32.0f, compare: CompareFunction? = null, maxAnisotropy: UShort, label: String? = null)

Properties

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
val label: String? = null
Link copied to clipboard
val lodMaxClamp: Float = 32.0f
Link copied to clipboard
val lodMinClamp: Float = 0.0f
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard