DepthStencilAttachment

constructor(view: TextureView, depthClearValue: Float? = null, depthLoadOp: LoadOp? = null, depthStoreOp: StoreOp? = null, depthReadOnly: Boolean = false, stencilClearValue: GPUStencilValue, stencilLoadOp: LoadOp? = null, stencilStoreOp: StoreOp? = null, stencilReadOnly: Boolean = false)