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wgpu4k
wgpu4k
/
io.ygdrasil.webgpu
/
RenderPassDescriptor
/
ColorAttachment
/
ColorAttachment
Color
Attachment
constructor
(
view
:
TextureView
,
loadOp
:
LoadOp
,
storeOp
:
StoreOp
,
depthSlice
:
GPUIntegerCoordinate
?
=
null
,
resolveTarget
:
TextureView
?
=
null
,
clearValue
:
Color
=
Color(.0, .0, .0, .0)
)