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wgpu4k
wgpu4k
/
io.ygdrasil.webgpu
/
BindGroupLayoutDescriptor
/
Entry
/
Entry
Entry
constructor
(
binding
:
GPUIndex32
,
visibility
:
Set
<
ShaderStage
>
,
bindingType
:
BindGroupLayoutDescriptor.Entry.BindingType
)