wgpu Render Pass Encoder Execute Bundles
actual fun wgpuRenderPassEncoderExecuteBundles(handler: WGPURenderPassEncoder?, bundleCount: ULong, bundles: ArrayHolder<WGPURenderBundle>?)
expect fun wgpuRenderPassEncoderExecuteBundles(handler: WGPURenderPassEncoder?, bundleCount: ULong, bundles: ArrayHolder<WGPURenderBundle>?)
Parameters
bundle Count
number of elements in the array bundles
actual fun wgpuRenderPassEncoderExecuteBundles(handler: WGPURenderPassEncoder?, bundleCount: ULong, bundles: ArrayHolder<WGPURenderBundle>?)
actual fun wgpuRenderPassEncoderExecuteBundles(handler: WGPURenderPassEncoder?, bundleCount: ULong, bundles: ArrayHolder<WGPURenderBundle>?)