wgpu Render Bundle Encoder Set Bind Group
actual fun wgpuRenderBundleEncoderSetBindGroup(handler: WGPURenderBundleEncoder?, groupIndex: UInt, group: WGPUBindGroup?, dynamicOffsetCount: ULong, dynamicOffsets: ArrayHolder<UInt>?)
expect fun wgpuRenderBundleEncoderSetBindGroup(handler: WGPURenderBundleEncoder?, groupIndex: UInt, group: WGPUBindGroup?, dynamicOffsetCount: ULong, dynamicOffsets: ArrayHolder<UInt>?)
Parameters
dynamic Offset Count
number of elements in the array dynamicOffsets
actual fun wgpuRenderBundleEncoderSetBindGroup(handler: WGPURenderBundleEncoder?, groupIndex: UInt, group: WGPUBindGroup?, dynamicOffsetCount: ULong, dynamicOffsets: ArrayHolder<UInt>?)
actual fun wgpuRenderBundleEncoderSetBindGroup(handler: WGPURenderBundleEncoder?, groupIndex: UInt, group: WGPUBindGroup?, dynamicOffsetCount: ULong, dynamicOffsets: ArrayHolder<UInt>?)