allocate Array
actual fun allocateArray(allocator: MemoryAllocator, size: UInt, provider: (UInt, WGPUTextureDescriptor) -> Unit): ArrayHolder<WGPUTextureDescriptor>
expect fun allocateArray(allocator: MemoryAllocator, size: UInt, provider: (UInt, WGPUTextureDescriptor) -> Unit): ArrayHolder<WGPUTextureDescriptor>
actual fun allocateArray(allocator: MemoryAllocator, size: UInt, provider: (UInt, WGPUTextureDescriptor) -> Unit): ArrayHolder<WGPUTextureDescriptor>
actual fun allocateArray(allocator: MemoryAllocator, size: UInt, provider: (UInt, WGPUTextureDescriptor) -> Unit): ArrayHolder<WGPUTextureDescriptor>