allocate
actual fun allocate(allocator: MemoryAllocator, callback: WGPUCreateRenderPipelineAsyncCallback): CallbackHolder<WGPUCreateRenderPipelineAsyncCallback>
expect fun allocate(allocator: MemoryAllocator, callback: WGPUCreateRenderPipelineAsyncCallback): CallbackHolder<WGPUCreateRenderPipelineAsyncCallback>
actual fun allocate(allocator: MemoryAllocator, callback: WGPUCreateRenderPipelineAsyncCallback): CallbackHolder<WGPUCreateRenderPipelineAsyncCallback>
actual fun allocate(allocator: MemoryAllocator, callback: WGPUCreateRenderPipelineAsyncCallback): CallbackHolder<WGPUCreateRenderPipelineAsyncCallback>