WGPUCreateRenderPipelineAsyncCallbackInfo

Types

ByReference
Link copied to clipboard
class ByReference(val handle: WGPUCreateRenderPipelineAsyncCallbackInfo.ByReference = io.ygdrasil.wgpu.android.WGPUCreateRenderPipelineAsyncCallbackInfo.ByReference(com.sun.jna.Pointer.NULL)) : WGPUCreateRenderPipelineAsyncCallbackInfo
ByValue
Link copied to clipboard
class ByValue(val handle: WGPUCreateRenderPipelineAsyncCallbackInfo.ByValue = io.ygdrasil.wgpu.android.WGPUCreateRenderPipelineAsyncCallbackInfo.ByValue(com.sun.jna.Pointer.NULL)) : WGPUCreateRenderPipelineAsyncCallbackInfo
value class ByValue(val handle: CValue<WGPUCreateRenderPipelineAsyncCallbackInfo>) : WGPUCreateRenderPipelineAsyncCallbackInfo
Link copied to clipboard
actual object Companion
expect object Companion
actual object Companion
actual object Companion

Properties

handler
Link copied to clipboard
actual abstract val handler: NativeAddress
expect abstract val handler: NativeAddress
abstract val handler: NativeAddress
actual abstract val handler: NativeAddress
Link copied to clipboard
actual abstract var mode: WGPUCallbackMode
expect abstract var mode: WGPUCallbackMode
actual abstract var mode: WGPUCallbackMode
actual abstract var mode: WGPUCallbackMode
Link copied to clipboard
actual abstract var nextInChain: WGPUChainedStruct?
expect abstract var nextInChain: WGPUChainedStruct?
actual abstract var nextInChain: WGPUChainedStruct?
actual abstract var nextInChain: WGPUChainedStruct?
Link copied to clipboard
actual abstract var userdata1: NativeAddress?
expect abstract var userdata1: NativeAddress?
actual abstract var userdata1: NativeAddress?
actual abstract var userdata1: NativeAddress?
Link copied to clipboard
actual abstract var userdata2: NativeAddress?
expect abstract var userdata2: NativeAddress?
actual abstract var userdata2: NativeAddress?
actual abstract var userdata2: NativeAddress?

Functions

Link copied to clipboard
open fun get(layout: StructLayout, offset: Long): MemorySegment
open fun get(layout: ValueLayout, offset: Long): MemorySegment
Link copied to clipboard
open fun getDouble(offset: Long): Double
Link copied to clipboard
open fun getFloat(offset: Long): Float
Link copied to clipboard
open fun getInt(offset: Long): Int
Link copied to clipboard
open fun getShort(offset: Long): Short
Link copied to clipboard
open fun getUInt(offset: Long): UInt
Link copied to clipboard
open fun getULong(offset: Long): ULong
Link copied to clipboard
open fun getUShort(offset: Long): UShort
Link copied to clipboard
open fun set(offset: Long, value: Boolean)
open fun set(offset: Long, value: Double)
open fun set(offset: Long, value: Float)
open fun set(offset: Long, value: Int)
open fun set(offset: Long, value: Short)
open fun set(offset: Long, value: UInt)
open fun set(offset: Long, value: ULong)
open fun set(offset: Long, value: UShort)
open fun set(layout: StructLayout, offset: Long, address: NativeAddress?)
open fun set(layout: ValueLayout, offset: Long, address: NativeAddress?)
toCValue
Link copied to clipboard
open fun toCValue(): CValue<WGPUCreateRenderPipelineAsyncCallbackInfo>