allocate
actual fun allocate(allocator: MemoryAllocator, callback: WGPUBufferMapCallback): CallbackHolder<WGPUBufferMapCallback>
expect fun allocate(allocator: MemoryAllocator, callback: WGPUBufferMapCallback): CallbackHolder<WGPUBufferMapCallback>
actual fun allocate(allocator: MemoryAllocator, callback: WGPUBufferMapCallback): CallbackHolder<WGPUBufferMapCallback>
actual fun allocate(allocator: MemoryAllocator, callback: WGPUBufferMapCallback): CallbackHolder<WGPUBufferMapCallback>