allocateArray

actual fun allocateArray(allocator: MemoryAllocator, size: UInt, provider: (UInt, WGPUAdapterInfo) -> Unit): ArrayHolder<WGPUAdapterInfo>
expect fun allocateArray(allocator: MemoryAllocator, size: UInt, provider: (UInt, WGPUAdapterInfo) -> Unit): ArrayHolder<WGPUAdapterInfo>
actual fun allocateArray(allocator: MemoryAllocator, size: UInt, provider: (UInt, WGPUAdapterInfo) -> Unit): ArrayHolder<WGPUAdapterInfo>
actual fun allocateArray(allocator: MemoryAllocator, size: UInt, provider: (UInt, WGPUAdapterInfo) -> Unit): ArrayHolder<WGPUAdapterInfo>