wgpuRenderPassEncoderSetScissorRect

actual fun wgpuRenderPassEncoderSetScissorRect(handler: WGPURenderPassEncoder?, x: UInt, y: UInt, width: UInt, height: UInt)
expect fun wgpuRenderPassEncoderSetScissorRect(handler: WGPURenderPassEncoder?, x: UInt, y: UInt, width: UInt, height: UInt)
actual fun wgpuRenderPassEncoderSetScissorRect(handler: WGPURenderPassEncoder?, x: UInt, y: UInt, width: UInt, height: UInt)
actual fun wgpuRenderPassEncoderSetScissorRect(handler: WGPURenderPassEncoder?, x: UInt, y: UInt, width: UInt, height: UInt)