wgpu Render Pass Encoder Set Bind Group
actual fun wgpuRenderPassEncoderSetBindGroup(handler: WGPURenderPassEncoder?, groupIndex: UInt, group: WGPUBindGroup?, dynamicOffsetCount: ULong, dynamicOffsets: ArrayHolder<UInt>?)
expect fun wgpuRenderPassEncoderSetBindGroup(handler: WGPURenderPassEncoder?, groupIndex: UInt, group: WGPUBindGroup?, dynamicOffsetCount: ULong, dynamicOffsets: ArrayHolder<UInt>?)
Parameters
dynamic Offset Count
number of elements in the array dynamicOffsets
actual fun wgpuRenderPassEncoderSetBindGroup(handler: WGPURenderPassEncoder?, groupIndex: UInt, group: WGPUBindGroup?, dynamicOffsetCount: ULong, dynamicOffsets: ArrayHolder<UInt>?)
actual fun wgpuRenderPassEncoderSetBindGroup(handler: WGPURenderPassEncoder?, groupIndex: UInt, group: WGPUBindGroup?, dynamicOffsetCount: ULong, dynamicOffsets: ArrayHolder<UInt>?)