wgpu Render Bundle Encoder Draw Indexed
actual fun wgpuRenderBundleEncoderDrawIndexed(handler: WGPURenderBundleEncoder?, indexCount: UInt, instanceCount: UInt, firstIndex: UInt, baseVertex: Int, firstInstance: UInt)
expect fun wgpuRenderBundleEncoderDrawIndexed(handler: WGPURenderBundleEncoder?, indexCount: UInt, instanceCount: UInt, firstIndex: UInt, baseVertex: Int, firstInstance: UInt)
actual fun wgpuRenderBundleEncoderDrawIndexed(handler: WGPURenderBundleEncoder?, indexCount: UInt, instanceCount: UInt, firstIndex: UInt, baseVertex: Int, firstInstance: UInt)
actual fun wgpuRenderBundleEncoderDrawIndexed(handler: WGPURenderBundleEncoder?, indexCount: UInt, instanceCount: UInt, firstIndex: UInt, baseVertex: Int, firstInstance: UInt)