WGPUSurface Configuration
Options to wgpuSurfaceConfigure for defining how a @ref WGPUSurface will be rendered to and presented to the user. See @ref Surface-Configuration for more details.
Types
By Reference
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class ByReference(val handle: WGPUSurfaceConfiguration.ByReference = io.ygdrasil.wgpu.android.WGPUSurfaceConfiguration.ByReference(com.sun.jna.Pointer.NULL)) : WGPUSurfaceConfiguration
By Value
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class ByValue(val handle: WGPUSurfaceConfiguration.ByValue = io.ygdrasil.wgpu.android.WGPUSurfaceConfiguration.ByValue(com.sun.jna.Pointer.NULL)) : WGPUSurfaceConfiguration
Properties
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How the surface's frames will be composited on the screen.
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The @ref WGPUDevice to use to render to surface's textures.
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The @ref WGPUTextureFormat of the surface's textures.
handler
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When and in which order the surface's frames will be shown on the screen. Defaults to @ref WGPUPresentMode_Fifo.
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The additional @ref WGPUTextureFormat for @ref WGPUTextureView format reinterpretation of the surface's textures.