allocate Array
actual fun allocateArray(allocator: MemoryAllocator, size: UInt, provider: (UInt, WGPUMultisampleState) -> Unit): ArrayHolder<WGPUMultisampleState>
expect fun allocateArray(allocator: MemoryAllocator, size: UInt, provider: (UInt, WGPUMultisampleState) -> Unit): ArrayHolder<WGPUMultisampleState>
actual fun allocateArray(allocator: MemoryAllocator, size: UInt, provider: (UInt, WGPUMultisampleState) -> Unit): ArrayHolder<WGPUMultisampleState>
actual fun allocateArray(allocator: MemoryAllocator, size: UInt, provider: (UInt, WGPUMultisampleState) -> Unit): ArrayHolder<WGPUMultisampleState>