Package prometheus

Interface Types.ChunkedSeriesOrBuilder

All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder
All Known Implementing Classes:
Types.ChunkedSeries, Types.ChunkedSeries.Builder
Enclosing class:
Types

public static interface Types.ChunkedSeriesOrBuilder extends com.google.protobuf.MessageOrBuilder
  • Method Details

    • getLabelsList

      List<Types.Label> getLabelsList()
       Labels should be sorted.
       
      repeated .prometheus.Label labels = 1 [(.gogoproto.nullable) = false];
    • getLabels

      Types.Label getLabels(int index)
       Labels should be sorted.
       
      repeated .prometheus.Label labels = 1 [(.gogoproto.nullable) = false];
    • getLabelsCount

      int getLabelsCount()
       Labels should be sorted.
       
      repeated .prometheus.Label labels = 1 [(.gogoproto.nullable) = false];
    • getLabelsOrBuilderList

      List<? extends Types.LabelOrBuilder> getLabelsOrBuilderList()
       Labels should be sorted.
       
      repeated .prometheus.Label labels = 1 [(.gogoproto.nullable) = false];
    • getLabelsOrBuilder

      Types.LabelOrBuilder getLabelsOrBuilder(int index)
       Labels should be sorted.
       
      repeated .prometheus.Label labels = 1 [(.gogoproto.nullable) = false];
    • getChunksList

      List<Types.Chunk> getChunksList()
       Chunks will be in start time order and may overlap.
       
      repeated .prometheus.Chunk chunks = 2 [(.gogoproto.nullable) = false];
    • getChunks

      Types.Chunk getChunks(int index)
       Chunks will be in start time order and may overlap.
       
      repeated .prometheus.Chunk chunks = 2 [(.gogoproto.nullable) = false];
    • getChunksCount

      int getChunksCount()
       Chunks will be in start time order and may overlap.
       
      repeated .prometheus.Chunk chunks = 2 [(.gogoproto.nullable) = false];
    • getChunksOrBuilderList

      List<? extends Types.ChunkOrBuilder> getChunksOrBuilderList()
       Chunks will be in start time order and may overlap.
       
      repeated .prometheus.Chunk chunks = 2 [(.gogoproto.nullable) = false];
    • getChunksOrBuilder

      Types.ChunkOrBuilder getChunksOrBuilder(int index)
       Chunks will be in start time order and may overlap.
       
      repeated .prometheus.Chunk chunks = 2 [(.gogoproto.nullable) = false];