QOpenGLFramebufferObjectFormat
clone()
final QOpenGLFramebufferObjectFormat
format()
QOpenGLFramebufferObject::format()const
final void
assign(QOpenGLFramebufferObjectFormat other)
QOpenGLFramebufferObjectFormat::operator=(QOpenGLFramebufferObjectFormat)
final boolean
equals(QOpenGLFramebufferObjectFormat other)
QOpenGLFramebufferObjectFormat::operator==(QOpenGLFramebufferObjectFormat)const
QOpenGLFramebufferObject(int width, int height, QOpenGLFramebufferObjectFormat format)
QOpenGLFramebufferObject::QOpenGLFramebufferObject(int,int,QOpenGLFramebufferObjectFormat)
QOpenGLFramebufferObject(QSize size, QOpenGLFramebufferObjectFormat format)
QOpenGLFramebufferObject::QOpenGLFramebufferObject(QSize,QOpenGLFramebufferObjectFormat)
QOpenGLFramebufferObjectFormat(QOpenGLFramebufferObjectFormat other)
QOpenGLFramebufferObjectFormat::QOpenGLFramebufferObjectFormat(QOpenGLFramebufferObjectFormat)