Companion

object Companion

Functions

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fun create(    graphicsFactory: GraphicsObjectFactoryInterface,     shaderFactory: ShaderFactoryInterface,     renderingContext: RenderingContextInterface,     mapConfig: MapConfig,     scheduler: SchedulerInterface,     pixelDensity: Float): MapInterface
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fun createWithOpenGl(    mapConfig: MapConfig,     scheduler: SchedulerInterface,     pixelDensity: Float): MapInterface