Graphics Object Interface
Constructors
Functions
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abstract fun render( context: RenderingContextInterface, renderPass: RenderPassConfig, mvpMatrix: Long, isMasked: Boolean, screenPixelAsRealMeterFactor: Double)
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Render the graphics object; ensure calling on graphics thread
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by defaults objects if masked are only rendered where the mask is set if setting this flag the masked is applied inversly
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Ensure calling on graphics thread