roguelikestarterkit.terminal.TerminalMaterial
See theTerminalMaterial companion object
final case class TerminalMaterial(tileMap: AssetName, foreground: RGBA, background: RGBA, mask: RGBA, lighting: LightingModel, shaderId: Option[ShaderId]) extends Material
TerminalMaterial is a revised and leaner version of TerminalText, aimed at use with CloneTiles. It removes the dubious drop shadow functionality, requires less shader data, and has simpler shader logic.
Attributes
- Companion
- object
- Graph
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- Supertypes
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trait Serializabletrait Producttrait Equalstrait Materialclass Objecttrait Matchableclass Any
Members list
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