| Package | Description |
|---|---|
| io.gs2.lottery | |
| io.gs2.lottery.request |
| Modifier and Type | Method and Description |
|---|---|
UpdateLotteryModelMasterResult |
Gs2LotteryRestClient.updateLotteryModelMaster(UpdateLotteryModelMasterRequest request)
抽選の種類マスターを更新
|
void |
Gs2LotteryRestClient.updateLotteryModelMasterAsync(UpdateLotteryModelMasterRequest request,
io.gs2.model.AsyncAction<io.gs2.model.AsyncResult<UpdateLotteryModelMasterResult>> callback)
抽選の種類マスターを更新
|
| Modifier and Type | Method and Description |
|---|---|
UpdateLotteryModelMasterRequest |
UpdateLotteryModelMasterRequest.withChoicePrizeTableScriptId(String choicePrizeTableScriptId)
抽選テーブルを確定するスクリプト のGRNを設定
|
UpdateLotteryModelMasterRequest |
UpdateLotteryModelMasterRequest.withCount(Integer count)
抽選回数を設定
|
UpdateLotteryModelMasterRequest |
UpdateLotteryModelMasterRequest.withDescription(String description)
抽選の種類マスターの説明を設定
|
UpdateLotteryModelMasterRequest |
UpdateLotteryModelMasterRequest.withLotteryName(String lotteryName)
抽選モデルの種類名を設定
|
UpdateLotteryModelMasterRequest |
UpdateLotteryModelMasterRequest.withMetadata(String metadata)
抽選モデルの種類のメタデータを設定
|
UpdateLotteryModelMasterRequest |
UpdateLotteryModelMasterRequest.withMethod(String method)
抽選方法を設定
|
UpdateLotteryModelMasterRequest |
UpdateLotteryModelMasterRequest.withMode(String mode)
抽選モードを設定
|
UpdateLotteryModelMasterRequest |
UpdateLotteryModelMasterRequest.withNamespaceName(String namespaceName)
ネームスペース名を設定
|
UpdateLotteryModelMasterRequest |
UpdateLotteryModelMasterRequest.withPrizeTableName(String prizeTableName)
景品テーブルの名前を設定
|
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