| Package | Description |
|---|---|
| io.gs2.lottery | |
| io.gs2.lottery.request |
| Modifier and Type | Method and Description |
|---|---|
CreateLotteryModelMasterResult |
Gs2LotteryRestClient.createLotteryModelMaster(CreateLotteryModelMasterRequest request)
抽選の種類マスターを新規作成
|
void |
Gs2LotteryRestClient.createLotteryModelMasterAsync(CreateLotteryModelMasterRequest request,
io.gs2.model.AsyncAction<io.gs2.model.AsyncResult<CreateLotteryModelMasterResult>> callback)
抽選の種類マスターを新規作成
|
| Modifier and Type | Method and Description |
|---|---|
CreateLotteryModelMasterRequest |
CreateLotteryModelMasterRequest.withChoicePrizeTableScriptId(String choicePrizeTableScriptId)
抽選テーブルを確定するスクリプト のGRNを設定
|
CreateLotteryModelMasterRequest |
CreateLotteryModelMasterRequest.withCount(Integer count)
抽選回数を設定
|
CreateLotteryModelMasterRequest |
CreateLotteryModelMasterRequest.withDescription(String description)
抽選の種類マスターの説明を設定
|
CreateLotteryModelMasterRequest |
CreateLotteryModelMasterRequest.withMetadata(String metadata)
抽選モデルの種類のメタデータを設定
|
CreateLotteryModelMasterRequest |
CreateLotteryModelMasterRequest.withMethod(String method)
抽選方法を設定
|
CreateLotteryModelMasterRequest |
CreateLotteryModelMasterRequest.withMode(String mode)
抽選モードを設定
|
CreateLotteryModelMasterRequest |
CreateLotteryModelMasterRequest.withName(String name)
抽選モデルの種類名を設定
|
CreateLotteryModelMasterRequest |
CreateLotteryModelMasterRequest.withNamespaceName(String namespaceName)
ネームスペース名を設定
|
CreateLotteryModelMasterRequest |
CreateLotteryModelMasterRequest.withPrizeTableName(String prizeTableName)
景品テーブルの名前を設定
|
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