object RefreshableEffect
Linear Supertypes
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- def createRetryResource[F[_], A](refresh: F[A], refreshInterval: FiniteDuration, onRefreshSuccess: F[Unit], onRefreshError: PartialFunction[Throwable, F[Unit]], retryDelay: FiniteDuration, retryNextDelay: (FiniteDuration) => FiniteDuration, retryMaxAttempts: Int, onRetriesExhausted: PartialFunction[Throwable, F[Unit]])(implicit arg0: Concurrent[F], arg1: Timer[F]): Resource[F, RefreshableEffect[F, A]]
Create a refreshable effect which exposes the result of
refresh, retries if refreshing the value fails.Create a refreshable effect which exposes the result of
refresh, retries if refreshing the value fails.- refreshInterval
how frequently to refresh the value
- onRefreshSuccess
what to do when the value is successfully refresh, errors are ignored
- onRefreshError
what to do if refreshing the value fails, error is always rethrown
- retryDelay
duration of delay before the first retry
- retryNextDelay
what value to delay before the next retry
- retryMaxAttempts
how many attempts to make before failing with last error
- onRetriesExhausted
what to do if retrying to refresh the value fails, up to user handle failing their service
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