- Game - Class in io.gs2.inGamePushNotification.model
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ゲーム
- Game() - Constructor for class io.gs2.inGamePushNotification.model.Game
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- getBody() - Method in class io.gs2.inGamePushNotification.control.PublishRequest
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本文を取得
- getBody() - Method in class io.gs2.inGamePushNotification.model.PublishResponse
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本文を取得
- getCertificate() - Method in class io.gs2.inGamePushNotification.model.Certificate
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クライアント証明書を取得
- getCertificateId() - Method in class io.gs2.inGamePushNotification.model.Certificate
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証明書IDを取得
- getCreateAt() - Method in class io.gs2.inGamePushNotification.model.Game
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作成日時(エポック秒)を取得
- getCreateAt() - Method in class io.gs2.inGamePushNotification.model.Status
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登録日時を取得
- getDescription() - Method in class io.gs2.inGamePushNotification.control.CreateGameRequest
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説明文を取得
- getDescription() - Method in class io.gs2.inGamePushNotification.control.UpdateGameRequest
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説明文を取得
- getDescription() - Method in class io.gs2.inGamePushNotification.model.Game
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説明文を取得
- getEnableOfflineTransfer() - Method in class io.gs2.inGamePushNotification.control.PublishRequest
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対象ユーザがオフラインの場合に転送を実行するかを取得
- getEndpoint() - Method in class io.gs2.inGamePushNotification.model.WebSocketHost
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エンドポイント名を取得
- getFcmToken() - Method in class io.gs2.inGamePushNotification.model.Status
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Firebaseトークンを取得
- getGame(GetGameRequest) - Method in class io.gs2.inGamePushNotification.Gs2InGamePushNotificationClient
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ゲームを取得します
- getGameId() - Method in class io.gs2.inGamePushNotification.model.Game
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ゲームIDを取得
- getGameId() - Method in class io.gs2.inGamePushNotification.model.MqttHost
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ゲームGRNを取得
- getGameId() - Method in class io.gs2.inGamePushNotification.model.WebSocketHost
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ゲームGRNを取得
- getGameName() - Method in class io.gs2.inGamePushNotification.control.CreateCertificateRequest
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ゲームの名前を取得
- getGameName() - Method in class io.gs2.inGamePushNotification.control.DeleteCertificateRequest
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ゲームの名前を取得
- getGameName() - Method in class io.gs2.inGamePushNotification.control.DeleteGameRequest
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ゲームの名前を取得
- getGameName() - Method in class io.gs2.inGamePushNotification.control.DescribeStatusRequest
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ゲームの名前を取得
- getGameName() - Method in class io.gs2.inGamePushNotification.control.GetGameRequest
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ゲームの名前を取得
- getGameName() - Method in class io.gs2.inGamePushNotification.control.GetGameStatusRequest
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ゲームの名前を取得
- getGameName() - Method in class io.gs2.inGamePushNotification.control.GetMqttHostRequest
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ゲームの名前を取得
- getGameName() - Method in class io.gs2.inGamePushNotification.control.GetWebSocketHostRequest
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ゲームの名前を取得
- getGameName() - Method in class io.gs2.inGamePushNotification.control.PublishRequest
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ゲームの名前を取得
- getGameName() - Method in class io.gs2.inGamePushNotification.control.SetFirebaseTokenRequest
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ゲームの名前を取得
- getGameName() - Method in class io.gs2.inGamePushNotification.control.UpdateGameRequest
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ゲームの名前を取得
- GetGameRequest - Class in io.gs2.inGamePushNotification.control
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- GetGameRequest() - Constructor for class io.gs2.inGamePushNotification.control.GetGameRequest
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- GetGameRequest.Constant - Class in io.gs2.inGamePushNotification.control
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- GetGameResult - Class in io.gs2.inGamePushNotification.control
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- GetGameResult() - Constructor for class io.gs2.inGamePushNotification.control.GetGameResult
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- getGameStatus(GetGameStatusRequest) - Method in class io.gs2.inGamePushNotification.Gs2InGamePushNotificationClient
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ゲームの状態を取得します
- GetGameStatusRequest - Class in io.gs2.inGamePushNotification.control
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- GetGameStatusRequest() - Constructor for class io.gs2.inGamePushNotification.control.GetGameStatusRequest
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- GetGameStatusRequest.Constant - Class in io.gs2.inGamePushNotification.control
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- GetGameStatusResult - Class in io.gs2.inGamePushNotification.control
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- GetGameStatusResult() - Constructor for class io.gs2.inGamePushNotification.control.GetGameStatusResult
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- getHost() - Method in class io.gs2.inGamePushNotification.model.MqttHost
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ホスト名を取得
- getItem() - Method in class io.gs2.inGamePushNotification.control.CreateCertificateResult
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クライアント証明書を取得
- getItem() - Method in class io.gs2.inGamePushNotification.control.CreateGameResult
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ゲームを取得
- getItem() - Method in class io.gs2.inGamePushNotification.control.GetGameResult
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ゲームを取得
- getItem() - Method in class io.gs2.inGamePushNotification.control.GetMqttHostResult
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MQTTサーバを取得
- getItem() - Method in class io.gs2.inGamePushNotification.control.GetWebSocketHostResult
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MQTT over WebSocketサーバを取得
- getItem() - Method in class io.gs2.inGamePushNotification.control.PublishResult
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通知結果を取得
- getItem() - Method in class io.gs2.inGamePushNotification.control.SetFirebaseTokenResult
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Firebase 通知トークンを取得
- getItem() - Method in class io.gs2.inGamePushNotification.control.UpdateGameResult
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ゲームを取得
- getItems() - Method in class io.gs2.inGamePushNotification.control.DescribeGameResult
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ゲームを取得
- getItems() - Method in class io.gs2.inGamePushNotification.control.DescribeServiceClassResult
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サービスクラス一覧を取得
- getItems() - Method in class io.gs2.inGamePushNotification.control.DescribeStatusResult
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オンラインステータスを取得
- getLimit() - Method in class io.gs2.inGamePushNotification.control.DescribeGameRequest
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データの取得件数を取得
- getLimit() - Method in class io.gs2.inGamePushNotification.control.DescribeStatusRequest
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データの取得件数を取得
- getMqttHost(GetMqttHostRequest) - Method in class io.gs2.inGamePushNotification.Gs2InGamePushNotificationClient
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MQTTサーバ情報を取得します
- GetMqttHostRequest - Class in io.gs2.inGamePushNotification.control
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- GetMqttHostRequest() - Constructor for class io.gs2.inGamePushNotification.control.GetMqttHostRequest
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- GetMqttHostRequest.Constant - Class in io.gs2.inGamePushNotification.control
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- GetMqttHostResult - Class in io.gs2.inGamePushNotification.control
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- GetMqttHostResult() - Constructor for class io.gs2.inGamePushNotification.control.GetMqttHostResult
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- getName() - Method in class io.gs2.inGamePushNotification.control.CreateGameRequest
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ゲーム名を取得
- getName() - Method in class io.gs2.inGamePushNotification.model.Game
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ゲーム名を取得
- getNextPageToken() - Method in class io.gs2.inGamePushNotification.control.DescribeGameResult
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次のページを読み込むためのトークンを取得
- getNextPageToken() - Method in class io.gs2.inGamePushNotification.control.DescribeStatusResult
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次のページを読み込むためのトークンを取得
- getNotificationFirebaseServerKey() - Method in class io.gs2.inGamePushNotification.control.CreateGameRequest
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Firebaseのサーバーキーを取得
- getNotificationFirebaseServerKey() - Method in class io.gs2.inGamePushNotification.control.UpdateGameRequest
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Firebaseのサーバーキーを取得
- getNotificationFirebaseServerKey() - Method in class io.gs2.inGamePushNotification.model.Game
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fcm を選択した際の Firebase サーバーキーを取得
- getNotificationUrl() - Method in class io.gs2.inGamePushNotification.control.CreateGameRequest
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オフライン転送先URLを取得
- getNotificationUrl() - Method in class io.gs2.inGamePushNotification.control.UpdateGameRequest
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オフライン転送先URLを取得
- getNotificationUrl() - Method in class io.gs2.inGamePushNotification.model.Game
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http/https を選択した際の転送先URLを取得
- getOfflineTransfer() - Method in class io.gs2.inGamePushNotification.control.CreateGameRequest
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オフライン転送方式を取得
- getOfflineTransfer() - Method in class io.gs2.inGamePushNotification.control.UpdateGameRequest
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オフライン転送方式を取得
- getOfflineTransfer() - Method in class io.gs2.inGamePushNotification.model.Game
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対象がオフライン時使用する転送方式を取得
- getOfflineTransferSound() - Method in class io.gs2.inGamePushNotification.control.PublishRequest
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Firebaseへの転送時に使用する通知音ファイル名を取得
- getOwnerId() - Method in class io.gs2.inGamePushNotification.model.Game
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オーナーIDを取得
- getPageToken() - Method in class io.gs2.inGamePushNotification.control.DescribeGameRequest
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データの取得を開始する位置を指定するトークンを取得
- getPageToken() - Method in class io.gs2.inGamePushNotification.control.DescribeStatusRequest
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データの取得を開始する位置を指定するトークンを取得
- getPfx() - Method in class io.gs2.inGamePushNotification.model.Certificate
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PFXフォーマットの秘密鍵を取得
- getPort() - Method in class io.gs2.inGamePushNotification.model.MqttHost
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待受ポートを取得
- getPrivateKey() - Method in class io.gs2.inGamePushNotification.model.Certificate
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秘密鍵を取得
- getRootCertificate() - Method in class io.gs2.inGamePushNotification.model.MqttHost
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ルート証明書を取得
- getServiceClass() - Method in class io.gs2.inGamePushNotification.control.CreateGameRequest
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サービスクラスを取得
- getServiceClass() - Method in class io.gs2.inGamePushNotification.control.UpdateGameRequest
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サービスクラスを取得
- getServiceClass() - Method in class io.gs2.inGamePushNotification.model.Game
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サービスクラスを取得
- getStatus() - Method in class io.gs2.inGamePushNotification.control.GetGameStatusResult
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ステータスを取得
- getStatus() - Method in class io.gs2.inGamePushNotification.model.Status
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ステータスを取得
- getSubject() - Method in class io.gs2.inGamePushNotification.control.PublishRequest
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件名を取得
- getSubject() - Method in class io.gs2.inGamePushNotification.model.PublishResponse
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件名を取得
- getToken() - Method in class io.gs2.inGamePushNotification.control.SetFirebaseTokenRequest
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デバイストークンを取得
- getToken() - Method in class io.gs2.inGamePushNotification.model.FirebaseToken
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トークンを取得
- getType() - Method in class io.gs2.inGamePushNotification.model.PublishResponse
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通知に使用した方式を取得
- getUpdateAt() - Method in class io.gs2.inGamePushNotification.model.Game
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最終更新日時(エポック秒)を取得
- getUserId() - Method in class io.gs2.inGamePushNotification.control.PublishRequest
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通知の送信先ユーザIDを取得
- getUserId() - Method in class io.gs2.inGamePushNotification.model.FirebaseToken
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ユーザIDを取得
- getUserId() - Method in class io.gs2.inGamePushNotification.model.Status
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ユーザIDを取得
- getWebSocketHost(GetWebSocketHostRequest) - Method in class io.gs2.inGamePushNotification.Gs2InGamePushNotificationClient
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MQTT over Websocketサーバ情報を取得します
- GetWebSocketHostRequest - Class in io.gs2.inGamePushNotification.control
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- GetWebSocketHostRequest() - Constructor for class io.gs2.inGamePushNotification.control.GetWebSocketHostRequest
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- GetWebSocketHostRequest.Constant - Class in io.gs2.inGamePushNotification.control
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- GetWebSocketHostResult - Class in io.gs2.inGamePushNotification.control
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- GetWebSocketHostResult() - Constructor for class io.gs2.inGamePushNotification.control.GetWebSocketHostResult
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- Gs2InGamePushNotification - Class in io.gs2.inGamePushNotification
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GS2-InGamePushNotification Constant
- Gs2InGamePushNotification() - Constructor for class io.gs2.inGamePushNotification.Gs2InGamePushNotification
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- Gs2InGamePushNotification.Constant - Class in io.gs2.inGamePushNotification
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- Gs2InGamePushNotificationClient - Class in io.gs2.inGamePushNotification
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GS2 InGamePushNotification API クライアント
- Gs2InGamePushNotificationClient(IGs2Credential) - Constructor for class io.gs2.inGamePushNotification.Gs2InGamePushNotificationClient
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コンストラクタ。